I couldn’t bare the thought of Tumblr’s censor-bots destroying all evidence of their beauty so I preemptively censored the image. Although there is a lot less of their private parts showing, it at least feels tasteful,, and better then their removal entirety.
This is a GIF made for notifying people of a live stream. That said I haven’t been able to do any streaming on Twitch lately. So instead I’m using it to showcase my Twitter. Which I have surprisingly gotten a lot more use of now through the Switch and it’s 30 second clips.
So feel free to check out and follow my Twitter for game play highlights (usually fairly exciting stuff) until the day I can make some honest to goodness videos.
It’s not very often that the stars align and not only do you get talk about one of my favorite video games of all time, but all the mushy emotions crammed into it. So with further a due I present to you Majora’s Love Theory.
Majora’s Mask is already well known for being one of the Legend of Zelda series darker games. With its eerie character designs, ominous atmosphere and overall seemingly depressing themes.It is a very divisive entry for its radical departure in game play, breaking away
from the typical dungeon oriented adventure to a much more personal oriented side
quest focus. A certain level of ambiguity has lent to some wild interpretations
of the game, although many tend to focus on the far too obvious ’bleak’ aspects
of the game.
In reality though Majora’s Mask is NOT about those things. It isn’t about the
stages of grief, or the apocalypse or even death. On the contrary, Majora’s
Mask is about LOVE. Specifically about relationships and the love between them.
Which is why there is no better day to talk about one of the most overlooked
and prominent themes which shape every other aspect of the game.
In order to talk about the theme of Love in Majora’s Mask we need to
talk a bit about what love is first. In Greek there are four words for love (you might of heard of them if you are familiar with C.S
Lewis’ book ’The Four Loves’) in order to differentiate between the different
forms of love there are. These are;
Agape: refers to
a brotherly love, affection, good will, love, and benevolence.
Typically a term used to describe the love man has for God, and God has for
man.
Eros:typically refers to ‘physical’ love. Mind
you extends to the term “Erotas” which refers more to intimate love.
Which can be applied to dating relationships, as well as marriage.
Phillia: the love between friends and equals.
Often expressed as loyalty to friends, family, and community. A level of
relation that requires virtue, equality, and familiarity.
Storge: is the love between parents and
children. The natural feelings of affection a parent may feel for a child
and vice versa.
The key things I want you
to keep in mind as I continue on, is what each one stands for and the fact that
there are four of them.
Now let’s start by examining the surface of Majora’s Mask, the aesthetic
designs within the game and how these reflect the theme of love. You don’t have
to look far though to see the connection. The iconic mask that the game is
about happens to be made in the shape of a heart. This cursed mask is nothing
more than a heart with some spikes protruding from it (perhaps an indicator of
what kind of hexing rituals it was a part of). This heart shaped mask is also
marked by vibrant markings, but the one I want to point out specifically is the
bright green iris on those eerie staring eyes. Majora is literally a green eyed monster. I’ll
elaborate on this more down the article for those who are unfamiliar with the
saying. Throughout the game you will see
the iconic mask plastered across blocks and balloons around the world.
Aside from Majora’s Mask, there are other places you may catch a glimpse of
some of hearts. The door that seals you into Termina seems to bare a curious
marking that resembles a heart (pictured above), There’s also the heart mini dungeon, which
features the symbol prominently on its doors and hanging in the halls to each
room (oddly enough in multiples of four). Mind you the entire game isn’t going
to have hearts covering it like your typical Valentine’s day card. Mind you
what do we know about the human heart? Physically speaking the human heart is
actually made up of four chambers. Not unlike how forming a heart container
takes four pieces in the world of Zelda.
What else in Majora’s Mask is made up of four parts? How about the world of
Termina itself? Divided into four distinct regions (Southern Swamp, Snowhead,
Great Bay, and the land of Ikana) and guarded by four Giants respectively. It
doesn’t end here though, four Sheikah stones that require musical performances, four transformation masks, four statues can be made using the song
‘Elegy of Emptiness’, and ultimately the goal of Majora’s Mask is to reach the fourth
day. The world of Majora is ripe with the number. Interesting when you consider
that we’ve already talked about how there are four different kinds of love.
In fact the problems in each region could be related to an issue with
each kind of love. In the Southern Swamp the main conflict is the loss of a
daughter. A broken ’storge’ relationship that has also created a rift between
races. In Snowhead we see a tribe, or community which is divided over the loss
of a beloved hero and a missing elder, a communal ’philia’ form of love in
turmoil. In Great Bay we see two lovers (Mikau and Lulu) who have come at odds
due to the appearance of some strange eggs, an ’eros’ relationship in trouble.
Finally the land of Ikana where there is discord between a benevolent ruler, King
Igos du Ikana and his subjects, has caused hate and distrust to seep into the
land. Representing a broken ’agape’ relationship. If you believe that the land
of Ikana also seemingly has forsaken the gods (upside down Triforces depicted
below the feet of the statues with their tongues hanging out) it only furthers
this regions connection to a broken ‘agape’ love.
The connections are incredibly strong. Don’t believe me consider these small
other details. The Goron tribe refers often to each other as 'brothers’ despite
any actual blood relation. This is exactly what Philia is about. Love between
equals. In Great Bay there is another Eros relationship that is in trouble. The
separated Sea Horse couple. Who when re-united explode in a display of love. In
Ikana it isn’t just the relationship between the King and his subjects, but
there is also Captain Keeta and his men who remain loyal despite being dead,
waiting for his command and care. Another example of a benevolent relationship.
Now we’ve more than transitioned from the aesthetics symbolism in
Majora’s Mask to the meat of the content. The game play and quests themselves. Although
each region seems to have a distinct connection to each form of love, that
doesn’t change the fact that in Clock Town and surrounding areas you will meet
many characters who also display these various kinds of love.
Termina may is on the brink of ruin, but it isn’t because the moon is about to
fall. Despite the danger looming over head, very few residents seem to be
focused on it. Instead wrapped up in their own personal relationship woes. From
a Mayor and his Wife who are more concerned with their missing son, and their
family troubles then carnival business. A son who is the fiancé to Anju the
Innkeeper who is desperately searching for him in order to get answers. She is
barely concerned with the fact that the sky is falling. The Circus Leader who
is more concerned by the failure of being unable to perform with his troupe,
and coming to terms with his own abilities. Not being able to measure up to the
skill of his brothers he set off on his own. The Romani sisters who aren’t
listening to each other’s over concerns of the family business (one over ghosts
coming to steal cows, the other with bandits stealing during deliveries).
Even our main protagonist, Link, only chanced upon Termina because he was separated
from a cherished companion.
The people of Termina’s greatest problems are the broken and wounded
relationships. People like talking about how depressing Majora’s Mask is, and
how dark and mature the content is, but often overlook what is the source of
all the darkness and depression. The root is always relationships. More
importantly a lack of love. Often due to being too selfish and consumed
with their own wants and needs that they can’t help those around them. Left to
be alone, sad, angry and frustrated.
Not unlike our games main antagonist, Skull Kid. You see Skull Kid’s goal in
Majora’s Mask isn’t to destroy the world. It’s to destroy all the relationships
within it. You see at one time Skull Kid was friends with the Giants, until
they left him in order to protect each of the regions they had created. Feeling
hurt, frustrated and lonely at being seemingly abandoned by his closest friends, Skull Kid lashes out
by playing tricks on the residents of Termina that become more malicious over
time. In the end the giants were forced to intervene with banishment or the
threat of destruction.
Skull Kid in the end left and there was peace in Termina. Only to return after
getting his hands on Majora’s Mask and repeat history but on a grander scale.
It’s why we hear stories about how Skull Kid turned Kafei into a child, or
caused Lulu to lay some strange eggs. Seems like a roundabout way to destroy
the world. That is all the moon is, a catalyst to cause friction between the people of the land. Skull Kid is simply seeking to create rifts between friends and couples alike, all because he is envious of what they have. Majora is a
green eyed monster of envy (the aesthetic symbolism I mentioned earlier) and it has
consumed all of Skull Kid’s being causing him to act out and maliciously attack
those who have what he does not.
Depressing as the apocalyptic setting is, Majora’s Mask isn’t about
death, but instead the healing power of love. Sure people are sad and
frustrated, but they are just symptoms of the actual problem, the broken bonds
they are dragging around.. Relationships that can be mended. As Link you spend
your time repairing the broken bonds of Termina’s residents. Literally being
the link between these divided people who can’t connect with each other because
of the turmoil Skull Kid has caused. This is what makes Majora’s Mask such an
emotionally powerful game, as you can’t help but become invested in the people
you encounter as you help relieve them of the sadness, anger, frustration and
guilt they feel towards others. It’s why you are rewarded with 'happy’ masks
from 'healing’ them on your journey…
In the end none say it better then the Happy Mask Salesman himself;
“Whenever a meeting, a parting is sure to follow. However that parting
need not last forever. Whether a parting be forever, or only a short time…
that is up to you”
As the player it’s all up to you, whether you involve yourself with the characters
in Majora’s Mask (if you do you are rewarded with a mask that unlocks their
ending on the fourth day), or pass them by. This applies outside the game world though. Do you
look back at your friendships and relationships with fondness? Do you seek to
fix broken bonds? Do you put in the effort to see those who are gone? Do you
keep the memories of those who have passed alive in your heart? It’s all
in our hands to make the choice.
It may seem like a stretch to some that Majora’s Mask is actually about
love and relationships, but when you consider Aonuma’s team feelings during the
development of this game it makes sense;
“Day
32: Normally,
we wrap things up around 10 p.m. but tonight we finished up early since Mr.
Miyamoto was taking the Zelda team out to dinner. There, game director Eiji
Aonuma and supervisor Takashi Tezuka told me how they’ve been incorporated
things from their everyday lives into the game. Development began in August
1999, and the team rarely got to go home. As a result, many of the characters
talk about not being able to spend time with their wives.” - Nintendo
Power Vol. 136
They poured those emotions into the game and this is a big part of why those
feelings are strong in the world of Termina. Feeling lonely, isolated, and cut
off from those you love. Majora’s Mask is a piece of art that truly captured
its creators feelings. I also don’t believe it’s a mere coincidence that Nintendo chose this holiday to release a 3D remaster of the game.
It’s not a game about how Link is dead, or how the gods have forsaken Termina,
or the stages of grief (which again are just the symptoms of the root theme).
Majora’s Mask is a game about friendship, relationships and love. So takes some
time to spread some positive vibes and perhaps mend some of your own relationships
or celebrate the ones you cherish. With that I wish you all a Happy Valentines
Day!
If you enjoyed this lengthy read, like and share (please give credit where it’s due, since instead of playing MM3D I spent it working to make GIFs, researching this topic and writing this article).
Good bye for now! - TheMaverickk
Reblogging because it’s been two years since I originally wrote this and I felt it important ot share again.
I wanted to add a little blurb as well to this. when I mention the 5 stages of grief and how it isn’t the focus (each region doesn’t coincide with each stage that is), but that doesn’t mean that the 5 stages of grief are not prevalent in the games world.
The 5 Stages of Grief don’t just occur in someone who has lost a loved one to death, but the 5 stages of grief can be felt by someone who has say gone through a divorce, or a bad break up, or have estranged family members or lost friendships. Ultimately I believe they are simply symptoms of the root problem.
Especially in the world of Termina. I don’t think each region matches up nicely with each stage of grief (not as nicely as each regions problem focusing on one key broken relationship that is representative of one of the 4 loves), but I do think that all those suffering from broken relationships may in fact be displaying some form or stage in the grieving process.
Just adding this for clarity and understanding on that note.
With that said I am wishing everyone another Happy Valentines Day! Please share the love!